Results And Discussion About Online Games. Third 45 respondents 18 have the range of total 11 to 20 friends that play online games. It is important to plan this section carefully as it may contain a large amount of scientific data that needs to be presented in a clear and concise fashion.
This helps the kids in learning about time. Discuss your conclusions in order of most to least important. Third 45 respondents 18 have the range of total 11 to 20 friends that play online games.
The purpose of a Results section is to present the key results of your research.
The study found that students who played online games almost every day scored 15 points above average in maths and reading tests and 17 points above average in science. Results Tells about outcomesfindings of the research study. Published on March 21 2019 by Shona McCombes. Go into greater depth to explain findings that were unexpected or especially profoundIf appropriate note any unusual or unanticipated patterns or trends that emerged from your results and explain their.